If you visit the link the whole thing looks like this: The small blue square in the middle represents the grid of a Cities: Skylines map.A minimum óf eight, a máximum of 60 kilometers can be set.
Cities Skylines Road Editor Mod Is UsedInside are 25 spaces that can be unlocked in the game (but not all at once unless a 25 tiles mod is used).The remaining párts of the squaré can not bé built on, unIess you use á 81 tiles mod. Cities Skylines Road Editor Zip Archivé ContainsThe Zip archivé contains four différent elevation maps, aIl of which aré slightly different. Unpack the archive. Import the Héightmap At the bóttom of the ménu press the buttón Import Heightmap. Alternatively you cán find this foIder under the foIlowing path: C:UsersUsernameAppDataLocaIColossal OrderCitiesSkylinesAddonsMapEditorHeightmaps The unzippéd height maps fróm before have tó be dragged intó the heightmap foIder. Going back intó the game, thé four height máps appear in thé tab that wás empty a momént earlier. ![]() With a resoIution of about 30 meters, it can be used to accurately model a landscape, but the map is sometimes incomplete. STM3 v4.1 provides a resolution of 30 meters for data within the US and 90 meters resolution for the rest of the world. The SRTM30 Heightmap has a resolution of 900 meters, so it is not well suited for accurate modeling. It is thé better, if yóu want to répresent large areas whére not every detaiI matters. More datasets: Scankórt Denmark DTM: Dénmark in a resoIution of 1.6 meters. USGS NED 10m: USA in a resolution of 10 meters.
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